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Six Sojourns (engl.) is a family game for 2 to 4 players aged 8+ with a playing time of 30-60 minutes. This short area control game involves tough choices, creative strategy, and high player interaction. Players grow their family, build houses, gain ships, and develop trades through selecting cards with unique actions and abilities. The game can be played as a campaign or through six individual journeys.
Six Sojourns is a reimagining of Eight-Minute Empire. It’s a short area control game full of tough choices, creative strategy and tactics, and high player interaction.
Your goal in Six Sojourns is to grow your family and broaden their influence. Players take turns selecting a card from five on display. Each card has actions that let players build houses, gain ships, move, and gain new family members. The cards also have special abilities and sets of icons that represent your family’s expertise in various trades: cooking, carpentry, sewing, shoe-making, art, blacksmithing, and jewelry. Each game, you only select nine cards, and you’ll be faced with meaty choices each turn as you focus on trades, abilities, or the map.
When all players have 9 cards, the game ends. Players count victory points and the player with the most points wins.
Each sojourn adds new cards and rules to the game. You can customize your experience by playing the six journeys as a campaign or play through each sojourn in order!
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