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Description
Kirlo (deutsch/engl.) is a childrens game for 2 to 6 players aged 6+ with a playing time of 30 minutes. Players roll dice to move pieces along arrowed paths, aiming to reach the center with exact rolls. The game features multiple variants with increasing difficulty, offering high replay value, interaction, and fun for all ages.
Willkommen bei Kirlo, dem Brettspiel für alle Gelegenheiten! Kirlo bedeutet Wirbel oder Strudel. Ein absoluter Hingucker, ein Spiel für jung und alt, in 2 Minuten erklärt. Es hat einen hohen Wiederspielreiz durch mehrere Spielvarianten mit steigendem Schwierigkeitsgrad.
Würfel und bewege einen deiner Steine entlang der Pfeile. Die Steine blockieren sich, aber es gibt ja viele Wege zum Ziel. Wenn dein Stein mit genauem Wurf die Mitte erreicht, kannst du ihn zu dir nehmen. Wenn du einen anderen Stein mit genauem Wurf schlägst kannst du ihn zurück auf Start stellen. In beiden Fällen darfst du erneut würfeln und einen weiteren Zug durchführen – mit etwas Glück räumst du also viele Steine aus dem Weg und bringst gleich mehrere ins Ziel. Es gewinnt, wer zuerst alle seine Steine ins Ziel gebracht hat.
Interaktion, viel Spaß und spannend bis zum Schluss.
Welcome to Kirlo, the board game for all occasions! What does „Kirlo“ actually mean? Well, it’s Esperanto and means whirl or vortex. If you take a look at the game board, you’ll immediately see why the game is called that – the arrows between the playing fields move around and towards the center, just like in a vortex.
Gameplay:
As soon as it is your turn, carry out the following steps. Roll the dice: Take your dice and roll once. Move: Move a piece of the same color forward by the number rolled. Arrow direction: You may only move the stones in the direction of the arrows. At junction in the path, you are free to choose which path you want to take with your piece (provided the path is not blocked). Blockades: You may not jump over other pieces with your piece. If a piece blocks the path, you must move your piece along another free path. Hit: You may hit a piece with an exact roll and place it back on a starting position. You can now roll the dice again and make another move. Black field: You may only move to the black target field in the middle with an exact roll. If you manage this, you can pick up the piece and place it in front of you. If this was your last piece, you win!
You can play Kirlo in several variants with different levels of difficulty. Kirlo is a game with simple rules and a short playing time, lots of interaction, lots of fun and exciting to the end.
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